At a CAGR of 64.34%, Global Education Gamification Market: Research Report 2015-2019
Global Education Gamification Market: Research Report 2015-2019 Size and Share Published in 2015-09-23 Available for US$ 2500 at Researchmoz.us
Description
Gamification is the process of implementing game mechanics into non-gaming context to engage users and solve problems. Points, badges, a leaderboard, challenges, and rewards are examples of game mechanics. Gamification does not create real games but uses game techniques to engage students toward comprehensive learning.
Technavio's analysts forecast the global education gamification market to grow at a CAGR of 64.34% over the period 2014-2019.
Covered in this report
The report covers the current scenario and the growth prospects of the global education gamification market for the period of 2015-2019. To calculate the market size, the report considers revenue generated from the sales of gamification solutions for the following end-users:
K-12 schools
Higher education institutes
Technavio's report, Global Education Gamification Market 2015-2019, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers Americas, APAC, and EMEA; it also covers the landscape of the market and its growth prospects in the coming years. The report includes a discussion of the key vendors operating in this market.
Key regions
Americas
EMEA
APAC
Key vendors
Badgeville
Bunchball
Gigya
Kuato Studios
Lithium Technologies
Other prominent vendors
Big Door
Captain Up
Crowd Twist
Gamify
IActionable
Pug Pharm
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Market driver
Increased demand for quality education
For a full, detailed list, view our report
Market challenge
Differing regional requirements
For a full, detailed list, view our report
Market trend
Growing adoption of tablets
For a full, detailed list, view our report
Key questions answered in this report
What will the market size be in 2019 and what will the growth rate be?
What are the key market trends?
What is driving this market?
What are the challenges to market growth?
Who are the key vendors in this market space?
What are the market opportunities and threats faced by the key vendors?
What are the strengths and weaknesses of the key vendors?
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Table of Content
PART 01: Executive summary
Highlights
PART 02: Scope of the report
Market overview
Top-vendor offerings
PART 03: Market research methodology
Research methodology
Economic indicators
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